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Media Language
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The techniques used in a media product to communicate meaning to an audience
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Audio/Visual
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Media products that communicate meaning through audio and/or visual platforms.
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Print
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Media products that communicate meaning through print techniques.
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Social,Online and Participatory media
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Online and interactive forms of media where audiences actively contribute and participate e.g. YouTube, Soundcloud, Twitter...
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Camerawork or Cinematography
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Camera shots, angles and movements used to create an effect on the audience.
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Soundtrack
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The use of sound and music to create effect
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Editing
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The manner in which the shots and sound are constructed together in post-production; includes special effects and CGI
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Mise-en-scene
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Everything you can see in a scene, and how these combine for effect. Includes positioning, costume, props, location, set, lighting, facial expressions, gestures etc.
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Typography
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The way way in which the style, size, design and colour of the type face/font works to create meaning.
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Genre
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A style or category of media text
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Intertextuality
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The term for relationships between media texts, where a text alludes to, references or even features another text.
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Semiotics
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Or 'Semiology'. The study of how people make sense of the world around them through visual information
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Icon
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An Icon has a physical resemblance to the signified, the thing being represented. A photograph is a good example as it certainly resembles whatever it depicts.
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Index
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An Index shows evidence of what's being represented. A good example is using an image of smoke to indicate fire.
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Symbol
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A symbol has no resemblance between the signifier and the signified. The connection between them must be culturally learned. Numbers and alphabets are good examples. There's nothing inherent n the number 9 to indicate what it represents. It must be culturally learned.
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