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Concept
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X
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Categorization
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the process by which things are placed into groups
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Categories
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a concept that functions to organize aspects of similarity amoung other concepts based on features
Definitional, Prototype, Exemplar.
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Family resemblance
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Things in a category resemble one another in a number of ways but not all
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Prototype
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"typical" member
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Prototypicality
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How closely (high) or non-close (low) a member resembles the category prototype
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Sentence Verification Technique
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X
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Typicality effect
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Prototypical objects are processed preferentially (highly prototypical objetcs judged more rapidly)
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Priming effect
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Facilitates making same/different color judgements for high prototypical items.
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Exeplars
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Concept is represented by mulitiple examples (exemplars)
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Hierarchial organization
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Consists of level arranged so that specific concepts are at the bottom and general concepts are at the top
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Cogitive economy
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Shared properties are only stored at higher-level nodes (ex: "can fly" included at the level of bird) Exceptions are stored at lower nodes (ex: "can't fly" included at the level of ostrich)
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Node
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Category/concept
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Spreading activation
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Activation is the arousal of a node; when a node is activated the activity spreads out along all connected links, concepts that recieve activation are primed and more easily accessed from memory.
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Inheritance
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Lower level items share properties of higher-level items
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